thats just an example of how I can’t make stuff look real. How can I do this?
Add shadows, and reverse the bump on the bricks.
my two cents:
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select the goblet in object mode and in hit the “set smooth” button in Edit Buttons.
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either use a higher resolution texture for the floor, or reduce it’s size, the interpolation is making it kinda ug-gah-lee
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are you aiming for (a) a chrome effect, or for (b) a more natural, ceramic material?