Like in Skyward Sword, you hit a Timeshift Crystal in the ship, and the whole ship gets sails, the sand seascape becomes water, and faded textures become vibrant, and things on electricity start running again and are no longer rusty, if you hit the Crystal again, the entire level becomes old and decrepit again.
How can I recreate this effect? It’s a cool mechanic. It would also be good to maybe have it so you can play around with its radius of effect by game properties. This would obviously be Python scripted.