I’m using the ‘pinning with hooks’ method seen halfway down this page - I’d let the cloth drape itself naturally over the figure (which looks pretty close to my target!), but I want to have the objects below the membrane to rotate and move. Hence the pinning.
If there’s anybody out there with experience on tight cloth folds, I’d really appreciate some notes.
Hello @Jeacom - thanks for the fast response! That looks exactly like what I’m hoping to achieve, but ideally there would be no ground plane as I’m hoping to move and rotate objects behind the membrane.
I’ve added a forcefield object to the Monkeyhead and played around with the Strength and collision friction and dampning, but I still can’t seem to achieve that effect. Would it be possible for you (or someone else) to look at my file and tell me what I’m doing wrong?