I have two bones that I want to use to make the eyelids disappear: One for just the eyelid by itself, and one for when I want the entire eye (including the eyelids) to disappear so it could be replaced with a different one. The first example is shown, which I used a driver for, but I don’t know how to do the second example by moving the bone above the eye. How?
How did you create the driver for the eyelid?
I’m asking because basically you’d do the same for the eyeballs. To get a bone to control the visibility of more than 1 object you’ll have to work in the Graph Editor. Are you familiar with that area of blender?
Randy
Hi, try watching this tutorial you might get a hint:
Sorry for the incredibly late reply, but this really helped. Thank you!