I keep coming back here only when I’m faced with issues gotta try and be more proactive and help others out in whichever I can, but for now, I am back with a problem
I have an animation of a horse galloping, I got the hair looking just the way I want, but when I cache dynamics the hairs dont collide and bounce properly instead they go through the mesh and stretch.
Some of the hairs do bounce but as soon as there is an extreme movement the hairs just pass through the mesh and stretch.
What would be the best approach to making them collide properly with the mesh? Something that would be speed efficient as well ( I tried significantly raising the quality (quality set to 50, and collision quality set to 32) the render took 32 hours and still had the issue)