How can i make the Smoke size smaller?

Hello, i have a question for the Smoke, by the way i have trying yo do a ping pong ball size object have smoke following ( like a Rocket) but the problem is how can i made the smoke size?

this is the smoke i want to create: http://www.youtube.com/watch?list=PLB2B13AB525801691&v=HGFLt654UI0&feature=player_detailpage#t=219s

Thanks

Below is the photo is too large~~~

https://lh3.googleusercontent.com/-C8RIdbpOSrk/TwVhZZcMm_I/AAAAAAAAEeo/2iVOH0IBeWQ/s640/Smoke.jpg

First may I suggest that your particles are hanging around too long.

Start by upping the number of particles to several thousand with a lifetime of < 10, start with 1 even. Next increase your domain division to 64 , use high resolution and your integration step size in the domains volume material set lower to say 0.05. I’ve trouble figuring out what stuff will look like unless I bake with the render quality settings because its not just a higher resolution of what you see, its calculated all over again with different parameters. Last what renders out is also not the same as what you see in the GSLS display of the bake, you can set the material and texture intensity down and you only see the really dense stuff.

Thank walshlg, I dont even touch the Material before… i though the setting should be in Particles or Physic, problem solved, thank you so much