I want to create a minimap in the BGE that displays the player as an icon, and the exit point that the player came from as an icon, and treasures as icons and enemies as icons. I am talking about a minimap from Zelda Ocarina of Time if anyone remembers that game, where you can see the minimap when in a dungeon, you can most definitely see what I would like to create here.
Also, the minimap is drawn using Python and the rest of the stuff is put on using the script used to draw the minimap.
And when you press a certain key, you open up a scene containing the entire level minimap, and can switch between floors, and the entire map becomes visible once you collect a certain item.
So this is it. How can I make all this in the BGE? I don’t want to use like hundreds of images just for a minimap of each level!