Actually, I would like to not use hair and fur modifiers and etc. I ask this, because I understand there is a way to take a surface and to randomize along its curvature. I think it’s the old way of doing things.
So my question is, for example if I have a sphere and in addition I created some small blades. How can I multiply the blades randomly around the sphere. Like grass and etc. except I’m trying to make not too realistic cartoon cacti and joshua trees.
If I’m wrong about this, and I have to use the fur setup in blender, than I would appreciate an example of that instead.