Mods, feel free to move the thread in case I’m posting in the wrong place.
Right now, I’m using Blender to edit videos, because of the combination of it having a liberal licence and with it having a large number of features relative to similar software with similar licencing.
As I mentioned, for a video I’ll be making, I want to be able to add text, images and audio over some other footage. However, based on a previous project, rendering took around 5 hours, and that video was only around 5 minutes long; granted, I did render the film at 1080p at 60 frames per second. My system seemed to render around 1-2 frames for every second. I can speed up rendering with Cycles Render, but because I won’t be using any 3D effects, using that will mean that the text overlays won’t render and I’m left with a black image.
I think that my computer’s specifications, especially my CPU, might be bottlenecking my current workflow:
CPU: Intel i3-6100
GPU: Gigabyte GTX 1050Ti Windforce OC
RAM: HyperX Fury 8 GB DDR4 RAM @ 2133MHz
HDD: 1 TB WD Black 3.5" HDD (dual-booting Windows 10 and Linux)
However, I found out that CPU usage was only at around 75% for all four of its threads, so the CPU bottleneck may be part of the problem. I can probably render my film to a reduced resolution and frame rate as a temporary workaround, but since one of my next videos will be around 10 minutes long and may contain more visually complex effects (namely blurring and adding images as well as text over video), rendering time will still be relatively lengthy. Alternatively, I can find alternative software, but I’m unwilling to spend a lot of money for them, especially since I’ll only create videos occasionally, the owners of the software may drop support, and it may not be available for Linux in the case Windows 10 experiences some bugs, such as when I switched graphics output.
I’ve provided a blend file for a completed project (attachments didn’t seem to work for me) and I’ve since uploaded it to here: https://vid.me/NA4c