I want to replicate these subsurface-like border glow
The closest one in fact is the subsurface shader, but it usually produces a very smooth gradient, instead of the sharp contrast on the edges that i want.
I’ve tried many things:
My guess is that I can’t make it with blender shader nodes, but I would like to see some other ideas first. Thanks!
… you could have a look at bevelling… the bevel mod… the bevel shader (cycles only - but I think this is your closest match) …
I’ve tried it already. I also tried baking bevels in. The problem by using bevel is that it is very obvius from the front:
While at the back, the effect is not the same:
This lighting effect is kinda elusive, I have no idea how to search it around.
Hmmmm. … you could try…
Centre of square is defuce green
Border is defuce green added to translucent green using a add shader
Probably best in eevee…
It’s an interesting effect…l 6l
Otherwise, maybe look at beer (Blender’s Extended Expressive Renderer)