Hi! My first post here. I’m a beginner on Blender so I hope I don’t sound annoying lol.
So, I’m doing an animation where I use two restrictions (at Object Constraint Properties) on my camera:
Follow path: Targeting a Curve Path, Fixed Position option turned on and using Shift Factor;
Track to: Targeting my main object.
Since the movements of the camera are blocked by these two restrictions, I can’t use rotation. I wanted to do an axis rotation.
Is there anyway there I can allow my camera to still do all of these things and still do an axis rotation? Or can I reproduce the same situation but in another way?
If all you want is rotation – then create an empty, add a ‘copy rotation’ constraint to the camera with the empty as the target, and set the constraint’s ‘mix’ variable to ‘add’.
If you want to tune the transforms of the camera, after those constraints, I would personally make an empty, give it the same transforms and constraints as the camera, delete the camera’s constraints, and parent the camera to the empty.
Thank you! I did this but a little bit different.
I created an empty, applied the rotation to the empty, pointed the camera to the empty with the “Track To” and enabled the option “Target Z”.
It worked perfectly.