How can I sculpt two different objects at the same time???

Hi everyone, I want two deform (using the grab brush in sculpt mode) two different objects, I know that joining them temporally is an option but I was looking for something easier because I have to separate them later.

You can only edit one object at a time

but I was looking for something easier because I have to separate them later.
Why is that hard ?

If you don’t connect vertices to the same mesh you can easily separate it later:

  1. pick a vertex on a mesh you want to separate (left mouse click)
  2. Select Linked (ctrl+L)
  3. Separate § by Selection