After making an object a rigid body: How can I set the rigid_body.kinematic to “Animated” in Python? Using the tooltip command does not seem to work.
>>> my_plane=bpy.data.objects[myname]
>>> my_plane.rigid_body.kinematic=True
Traceback (most recent call last):
File “<blender_console>”, line 1, in <module>
AttributeError: ‘NoneType’ object has no attribute ‘kinematic’