How can i set white background in cycles?

In this case, i want to keep hdri background to make object reflection. And i want to render a animation.
So, how can i set white background in cycles?


Composite this image onto a blank white image in the Node Editor, but switch to Compositor Mode rather than Material Edit mode. Example below:


You will see I have checked the second of the three icons after the word “Node” Here you can add images or even videos together to make a composite. This first thing you have done correctly is to render with a Transparent background, now you just have to use two Image nodes in the compositor then plug these into a Colour Mix then plug that into the Composite Output. Then render this bit. Generally what I do is to use a blank project to composite things together, it saves all the meshes getting in the way! If you don’t have a Render Layers node in there, it will not add the render layer to the final composite. Alternatively you can render the mesh as you have done, then add a white background in Compositor and let Blender do it all in one go.

Tip:

Choose the Compositor screen layout option like this:


And Blender gives you a nice window layout to do compositing in.

Cheers, Clock.

I’d do it more simply. In the world nodes, do this:


gets me this (the sphere is 100% glossy with 0% roughness). I use a similar trick to get brighter reflections or to crank up the HDRI lighting whilst maintaining the correct balance when the BG is visible.