SouthernShotty made this short some time ago: https://www.youtube.com/shorts/DptPx8sY7Bg
Where he shows how you can make stylized feathers by using the data transfer modifier to copy the normals of another object. He also mentioned you can do this with fur but he never elaborated on that.
So, how can you do this with fur? The data transfer modifier does not work on Hair curves or the old Particle system.