Hi All,
Could you please help me with material for my device. I need to add a bump to the buttons and transparency to the small windows. It works separately but can’t make it together.
Thanks in advance.
Hi All,
Could you please help me with material for my device. I need to add a bump to the buttons and transparency to the small windows. It works separately but can’t make it together.
Thanks in advance.
Use a mix shader to mix the two material nodes and use an image texture or vertex colour to control how those materials are mixed:
Black = zero = 100% top mix node input
White = one = 100% bottom mix node input
Sorry did not get how to make it. If one material should be white other is black but in my case, I have 3 materials. Buttons and windows and material between buttons and windows.
Mixing 3 different materials using 2 b+w textures to define where each material is applied to the object
multi_material.blend (121 KB)
Thanks Richard! Realy appreciate your help. Please see my result. In the beginning, I used the same image for bump position and bump height and it was wrong. Now got it. I have one more question. If you see on the image grey plastic texture did not apply to the image texture. When I connected image texture to the group node it kill texture. Is ti possible to multiply image texture to the group node shader?
Thanks in advance.