I’ve been looking for a tutorial about this since last night, and I just can’t find it!
Can someone point me to the tutorial, or just plain help me out?
I finished a model, and I wanna animate it. I already have the vertices grouped and the armature is complete. Now, how can I make my model move?
SELECT YOUR ARMATURE AND GO INTO POSE MODE (CTRL TAB) FROM HERE YOU CAN MOVE THE BONES SEPERATLEY WHEN YOU CLICK ON THEM AND THEY ARE BRIGHT BLUE USE ROTATE (R KEY) O ROTATE THE BONES
The vertex groups must have the same name as the bone that is intended to move it.
Ex.: the vertex group “forearm.left” is controlled by the bone “forearm.left”.
i thought you had already made it a parent if you had all the group names down you on’t have to type them in seperatly when you make a parent if you press armature button and then group names button (something like that 2nd one down) it puts the names in atoumatcly to align with bones
Hey, thanks for explaining that to me. Now, I just have one more problem.
I deleted all the vertex groups and remade the Armature (with properly named bones). Now, when I try to parent it to the model, one of 2 things happen:
I choose one of the first two options, and the menu keeps popping up.