I have this model and want to make it crumple, with physics, into a heap of blocks. It’s currently one object.
What’s the best way to do this?
I figured this part out, but when I go to physics it explodes. What settings do I use?
I have this model and want to make it crumple, with physics, into a heap of blocks. It’s currently one object.
What’s the best way to do this?
I figured this part out, but when I go to physics it explodes. What settings do I use?
i dont know the best way, but i would try applying rigid body physics, convex hull collision bounds and then go into edit mode, press a to select all, p -> seperate loose parts.
oh and, if you get it to work, tell me, i want to see it fall lol
… Yeah, I tried that already…
It explodes.
Edit:
I tweaked it a bit, works now. Thanks.