Not sure this is the right section of the forum to post this thread but i could not find any other one that dealt with this topic.
I have rigged and textured a single dolphin object. Now I would like to have multiple dolphins in one scene. I intend to vary the texture maps on the dolphin, giving each a unique name and possible also changing the scale of the different dolphins.
I am not creating an animation. I am an oil painter and have created the model of the dolphin(s) so that I can arrange it/them into a single composition and adjust the poses and positions of the individual dolphins until I find a scene or shot that I would like to paint.
I could not find any tutorials on bringing multiple rigged object into a single scene tho I am assuming it is a very basic procedure. I tried appending a file but that seemed cumbersome to select all the parts of that file I wanted to bring in. Maybe I am supposed to group my dolphin with ti’s rigging or something so that it is s single object that includes the constraint shapes and rig.
Anyhow, is there a tutorial around somewhere that does this? I checked under compositing, but this seemed more of a technical term having to do more with rendering than with laying out a scene with multiple objects.
As you can see by what I have written that I am floundering here at this point.
Any advice will be appreciated. Thanks.