How do i change the pysics of an objekt in game?
for example: I need the pysics of an cube to swift from “static” to “No collision”
i not think which you can (should be a good things)
you can change only the “state” of dynamic object , but not sure if this make advantage as performances
obj.suspedDynamics()
there also the actuators ->edit object ->Dynamics
maybe with python, but i am not sure.
but you could try to replace the mesh with a “mesh” that has no vertex.
cool , never tried but this sound as a good idea (using a mesh without vertex)