I have a really simple case: I just want to copy a frame of armature animation from one action to another, but it seems to fail 90% of the time. I select all the bones, select the key frame, copy, switch to my other action, paste, and most of the time, only some parts copy instead of the whole pose.
Here’s an example:
If I select one of the bones that failed to copy and copy/paste just that one, it works:
Why doesn’t it work if they’re all selected?
The most consistent way I’ve been able to copy keyframes is by copy/pasting in the graph editor, but even that doesn’t work 100% of the time.
Is this some obscure design feature? A bug? It seems super unintuitive. Somebody help me understand!
Thanks for the detailed video and introducing me to the Pose Library feature. Didn’t realized that existed!
Does seem like a lot of extra steps when you just want to quickly copy/paste a pose, though. What is the intended functionality of copy/pasting keyframes if they don’t copy/paste the whole keyframe?
Nah, if you look at the second video, you can see that if I explicitly select a foot IK bone by itself and copy/paste the keyframe, it works, but if I have it selected with other bones, it doesn’t.
That’s what I was doing. I selected the key in the timeline, changed actions, and pasted it in the other action’s timeline. It only copied some of the poses.