I’m not entirely sure which section this should be posted in, so please feel free to correct me or move it to the appropriate section. Basically, I want to animate text to count upwards. I feel like there should be some sort of keyframe to apply, but I don’t know which one to use or where to start. Any help is appreciated.
So for example you might want a row of zeros to change over time to a number, say at one second intervals?
There are many ways to do this - a 10 sided prism for each row with a number on each side, then just move it round 36 degrees every second, then move the next one 36 degrees every 10 seconds, etc.
Or… use a plane with an image texture that is the number zero, have ten image textures and keyframe their value in the material node so they change every second for example.
Or, a placed text object that you edit every so many frames…
Some more info on what you want the result to look like wold be appreciated, otherwise we are guessing…