I have taken a bezier curve and used ‘curve and surface’ to change the width. It all looks ok but I want to curve the ends into the side of the teapot but I am not sure how to do this?
I just have the end of the spline/bezier curve that I can move but how can I select edges or nodes to change the end shape?
select
space bar
object
convert object type (ALT C)
Now the problem is if I need to adjust the general curve of the handle later - is there anyway back to putting a spline through the middle of the handle to adjust the shape?
Organic form like a teapot is generally built using Subsurf as it is know in Blender world. If you can build it right, that is keeping the original geometry simple, you can control its form by controlling few of its cage points.