Hi everyone, i am busy creating a game and what i would like to know is the following:
- how do i make a character to drop down and die when its health is being depleted.
note : the problem is not making a health control system, rather is making the character fall down and die.:o
is animating the dropping(dying) action the correct way to approach the trick:confused:
in doing that, i would like not to use python, as i am not quite great with coding complex things.
4.i have tried using states, that triggers an animated falling action. it does it well but the another problem is i also want the character to fade out of the scene and end itself.
as this might be a very long question, i would really appreciate it if you can post or give any information that you think might be relevant to the topic.
- where can i find blender game engine tutorials that make complex things like:
making muzzle flashes.
animating UV maps
making the camera not to go through walls.
note: i am quite an intermediate user of blender in the bge, therefore i would like complex advance tutorials.
Thanks for your time, and sorry for too many questions:)