How do I extrude or copy along a path?

I’m new to blender. I think I’m doing pretty well, working my way through a bunch of the tutorials, but I’m sure I’ve missed more than a few things.

For my newest project, I want to make a simple bracelet. I’ve created a pearl. Now, I want to copy that pearl (Okay, it’s just a sphere.) along a circular path to create my bracelet. Or do I? Do I copy or extrude?

I should mention I already have the circular path made, basically. It’s a modified torus I’m planning on using to simulate the thread between the pearls.

I was watching a video tutorial where the person created a chain necklace and they were talking about extruding the original two links of the necklace. I might not be understanding the power of extrude or did I misunderstand? I thought extruding was for pulling out and stretching surfaces and that kind of thing, not entire objects.

So what’s the best way to go about making my bracelet? Is there a tutorial out there? I suspect there is, given all the ones I’ve come across.

If it seems like I’m going about this wrong, please let me know that, too. I’m a total newb at blender techniques and haven’t done any 3D modeling in about 5 years.

Thank you for any help.

In Object Mode convert your circle path to a curve (ALT-C > Curve from Mesh/Text) then select your pearl, add an Array modifier and a Curve modifier, adjust the Fit Type to “Fit Curve” in the Array modifier, now in the Curve field select your curve, in the Curve modifier for the pearl you also want to select your curve.

Heres a screenshot:

To adjust the distribution of the object along the curve adjust the top field here:

Hope this helps :slight_smile:

That’s perfect. Just what I wanted to know. Thanks so much for the help. : )

No problem :stuck_out_tongue: