thanks…well … if it were only that simple
unfortunatly the REAL DYNAMIC soccer ball starts on an unactive layer
it is only added when the player kicks it away
when i set it to the camera parented to the REAL BALL or track to the REAL BALL, the camera gets wacked up and thinks the ball is where it started on the unactive layer
maybe there is another way i can make a good soccer game…
the camera is on the sideline and is vertex-parented to the player (currently) with about a 30 depression
here is a pic of it from another cam angle, looks cool, but not good to play with.
someone please help… maybe python/saluk can help?