Is there a way to get Blender to render it’s Env maps in a particular order?
Example:- 1 large chrome cube holding 6 ball bearings, 1 envmap for each chrome object.
The problem I have, is the first envmap to render omits the remainder, and the last envmap reflects all objects.
How do I get Blender to reflect all objects in all objects? Do I need the envmaps on different layers or on the same?
Appriciate the help.