I have recently upgraded to Blender 2.6a from Blender 2.59. I was in the middle of working on an animated clip involving a robot character that I have created. When I installed the new version I ran into a problem as I added new keyframes I couldn’t get it to have extended still periods. It seems to be following some form of quadratic or at least non linear path system. Basically when in the past when I would enter a location keyframe and then move forward a few steps and then add an identical key frame the object would stay in that position for the duration. In the new when I follow the same process it has a slight drift continuing along its former path. Is there some setting that I can change to set it back to a linear keyframe system or do I just have to add a whole bunch of duplicate keyframes to get the object to remain stationary.
Also in trying to work on the animation I saved it and it is now doing the same thing in blender 2.59 for that specific file so I am thinking that it is a setting that got changed.
Any advice in this area would be much appreciated.
If you don’t understand what I am talking about let me know and I will try to explain further and or add an image or clip to demonstrate what I am talking about.
Also never use ‘save’ when saving a file… aways use ‘save as’ … when you ‘save as’… there is a ‘-/+’ button just left of the 'save as Blender File button in the upper right corner of the file browser that comes up when you do a save as… hit the ‘+’ button to add a number extension to your named file so that it does not over right your original file… you should end up with multiple files with number extensions on them… file_001.blend, file_002.blend, file_003.blend… etc… and you can always go back and delete the old files when your confident your not going to need them any more or after you back them up to a CD or something… Also remember that blender by default automatically saves a couple of copies of your files while you work… open up the directory where you saved your file and see if there is not a "origonalfilewhateveritsnameis_003.blend1 is there… (note the 1 or 2 will be after the .blend part not before) just rename that flie right there in browser taking the 1 or 2 off and you should have your original file back…