I have a simple dynamic paint test which uses an ICOSphere to paint a plane. The simulation runs and renders fine using Blender Render, but I cannot get the paint to render using Cycles Render. I have tried numerous ways using vector and image sequencing but cannot get the results I am looking for. I have attached the blend file of the Blender Render set up (which works fine). Can anyone give me some help on how to get this to render using Cycles Render?
Sphere Plane Blender Render Black.blend (1.49 MB)