How do i get the coordinate system of the object straight again ?

Hi,
not sure why my coordinate system of the object got rotated. Now when scaling, it uses the direction of the coordinate system. How do i get the coordinate system straight up again ?


Regards,
Frank

Change your transform orientation to global.


thx ,

Ya you can set it to global like bloodhound said or you can apply the objects rotation with ctrl+a if you don’t really care about keeping the local orientation anymore.

Hi Tanki,
ok thx.