I’ve got this screw modifier. When I decrease the angle amount (see below), the ring shrinks from left around to right. I want it to shrink in the other direction, from right around to left.
I tried adding a Mirror, and that shrunk the way I wanted it to. However, a Mirror means there’s two of them.

What if you start with -270d (and correct the rotation accordingly)?
Plus one to what @DamianJ says, as you already might have said modifier.
However, I wonder if it would affect the normals once applied ![]()
I tried the -270 solution and seems to work !
Thanks ![]()
