How do I get this modifier to shrink from right to left, instead of left to right (with video)?

I’ve got this screw modifier. When I decrease the angle amount (see below), the ring shrinks from left around to right. I want it to shrink in the other direction, from right around to left.
I tried adding a Mirror, and that shrunk the way I wanted it to. However, a Mirror means there’s two of them.
Animation

What if you start with -270d (and correct the rotation accordingly)?

Or add a geometry nodes modifier and scale to -1.0 in whichever axis you want…
eg: y axis:-

Plus one to what @DamianJ says, as you already might have said modifier.
However, I wonder if it would affect the normals once applied :thinking:

I tried the -270 solution and seems to work !
Thanks :+1: