How do i import a blender mesh into mudbox?

I tried exporting it as object format but the mesh was inside-out in mudbox.

Exporting as .obj or .fbx both work.
Check your mesh normals are ok before exporting. In mudbox you can also show both sides (screenshot from MB 2013)


Thanks but my mesh is pitch black,changing the lighting didn’t do anything.

How would i go about setting my normals before importing into mudbox?

In edit mode, properties panel select show normals.
Ctrl+N = recalculate normals
W / flip normals, flips normals of selected faces

Thanks,worked perfectly.