Hello there, all. I have seen other programs that can “Loft” groups of vertices, say several circles spread out, to form objects, like a horn or tentacle.
I have two groups of vertices that I need to form faces between, but the “Shift F” tool doesn’t form the faces well enough. There are flat faces where there should be nice even slopes.
It is called lofting in the other program, but can Blender do this? What is it called in Blender? Am I going to have to have the same number of Verts in each group?
Thanks for any help.