I want the camera to follow behind the roller coaster in first person view.
Problem is when I parent Camera to mesh the keyframe is only set to a Y axis straight line frame 0-250 so the camera goes in a straight y axis ,not following the roller coaster mesh. I tried parenting the curve to mesh< Follow path but the roller coater just doesn’t go smoothy around the curve and does not move right. I tried parenting the curve to the camera< Follow path which makes the camera move faster than the roller coaster.
Here is the file if you want to take a crack at it, I didn’t make this btw. This is for a similar project with a theme park ride.