I have a lumpy ball shaped main character that currently rolls using torque. I want to implement directional controllers by giving the character a box that doesn’t roll and set up empties outside of that box that it can roll towards. This should allow me to keep the awkward random roll changes generated by physics, but always be rolling in the relative direction intended by using empties or something. I can’t even remember how I planned to do this. Any advice on creating this setup? I am new at using UPBGE using ver 0.30
Thanks