Ok, so I want to make a game but a major part of it involves buttons. How would i go about making menus, and other pop up buttons etc. Thanks in advance.
Put the buttons/menus in an overlay scene (using the Scene>Add Overlay Scene actuator).
Either show the system mouse cursor or create an object which follows the mouse (tutorial by blendenzo)
Use this logic-brick setup to see if a button is pressed.
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Thank you so much, I have been trying to figure it out for a couple of days.
btw just a tip, i find the custom cursor a bit over complicated, while showing the system mous is as simple as
rasterizer.showMouse(1)
add a sensor, connect it to a python controller, and the script for the controller is the one you just made. simple eh?