How do I make specific parts of my model have specific materials/textures?

Notice where the bread is risen, I’d like for that to be a different material than the rest of the bread, how do I do that?

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Of course you would first search here on BA:wink:

Maybe also have a look at Docs-Blender Manual: Render Materials

…or some user may tell you that:

  • material and textures are two different things; so you might want to mix two textures via a mask (texture) like so:

  • or add another material slot (right to material; the plus–icon)AnotherMaterial
    – 1.add another material slot (right to material; the plus–icon)
    – 2. appearing here
    – 3a. makeing a new material or
    – 3b. using the old and 4. making it ‘single user’ (the upcoming number left to the shield icon; not shown here )

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