Notice where the bread is risen, I’d like for that to be a different material than the rest of the bread, how do I do that?
Of course you would first search here on BA…
Maybe also have a look at Docs-Blender Manual: Render Materials …
…or some user may tell you that:
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material and textures are two different things; so you might want to mix two textures via a mask (texture) like so:
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or add another material slot (right to material; the plus–icon)
– 1.add another material slot (right to material; the plus–icon)
– 2. appearing here
– 3a. makeing a new material or
– 3b. using the old and 4. making it ‘single user’ (the upcoming number left to the shield icon; not shown here )
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