How do I make the lighting in this scene for luminous?

How do I make the lighting in this scene more luminous in eevee? The lights are using a principled shader with the emission strength set to 100, but the lighting only reaches so far…

Emission on mesh only work on Cycles… In eevee it will only show in reflection.
If you switch off bloom and volumetrics you’ll see that they don’t work properly.

Try to switch to cycles at least to see the difference, and if you want to stick to eeve you should add some area/spot lights in front of lights you have here.

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