I have made an image and using Uv mapping i have put the appropriate images over where i want them, and it works perfectly for rendering.
Though when i press “p” to start the game it comes out ridiculously bright and just strange.
How do i map for games?
And when i turn on the “textured” shading view, my UV image is now coming out pink/Purple and not showing the image i mapped.
Any good UV mapping tutorials (for game as well)
I read through the official anual and didnt find what i was looking for