Hello:
I 'd like to be able to rotate an object (in fact many of them) along one of is axis.
But the RotY and RotY attributes aren’t that easy to use.
If i use :
obj.RotY=Obj.RotY+25
then my object won’t rotate along its Y axis but along some strange mathematically -founded-mystery-axis.
Same for the Z axis. Only X is straightforward.
So this simple question:
How do i do to have an object rotate n degrees along its (local) Y axis for instance ???