Hello I’ve imported a texture, and applied it on the material, now how do I scale it up or down?
This is very basic.You need a Texture mapping node for adjust the scale,placement or rotation.
but maybe what you want is UV editing to fit the texture exactly on your selected mesh.
I suggest you to look at a basic tutorial series like this
https://www.youtube.com/playlist?list=PLn3ukorJv4vs_eSJUQPxBRaDS8PrVmIri
