How do I seperate a mesh by textures in “Texture Solid” mode? (2.79)


I have a model from a late 90s game called Re-Volt. The map is called Market2. There are multiple textures for each part of the map, but I imported them and the pieces are in multiple textures. There are no materials and there are no textures in the textures tab. I using Blender Render.

So how do I separate it by the textures and not materials?



bump number 2 because nobody seems to care