How do I smooth this out:
Without turning it into this:
I clciked the smooth button and the subsurft modier to 3 but it deforms the mesh.
How do I smooth this out:
Without turning it into this:
I clciked the smooth button and the subsurft modier to 3 but it deforms the mesh.
Subsurface always deforms the mesh a little bit…
Do you mean the line down the center?
If so, my guess would be to look for extra polygons facing sideways/inward along the center line there.
In edit mode, front view, switch to face selection mode, zoom in to see the torso and pelvis, and do a box select to see if there are any polygons on the y-axis line.
If you used a mirror modifier, is the merge value turned up high enough so that all the centerline verticies are being merged properly like they should?
I hope that can help!
If that doesn’t work can you upload your blend file to
http://www.pasteall.org/blend/
and then link the result here?
Try using the edge-split modifier with smooth,if you want to use subsurf then you will need to redo the mesh (try learning hard surface modeling)