I have an object, in this case a tongue. The normals are facing correctly so I should only see the outside of the mesh. But in Texture Paint mode it paints right through the mesh. Is there a setting to prevent this from happening? I can even paint on the back side of the mesh. I tried turning off Backface Culling but it did nothing so I haven’t a clue.
I looked at all the dropdowns and opened all the side panels for stroke and other things. Opened them all. I couldn’t find anything resembling Front Faces Only. I googled it also and got nowhere. I was going to do a little screenshot video but decided to simply tell you I spent at least five minutes looking at everything in the Texture Paint Window and panels.
a59303 Yes that is what he meant probably but it did not make a difference whether checked or unchecked. Thanks a59303.
moonbots, turning off Symmetry did work. I guess for now that is what I will do. And, for future reference, how does one share a file? Do it through a private message? Swap emails?
I will go with turning off symmetry for now. Thanks for that tip. Thanks to all for chipping in here.
In order to share a file, you just upload it like an image. It has to be under 5mb I think. Generally people simplify the file so its small, and, when necessary, pack the images.