I have 4 identical plane objects, with an empty object acting as the axis that they all spin around on the X axis (I think). Anyway, from the front view it spins as though your facing a windmill.
I want to tilt the axis of the empty object so that it rotates back to become the top view. The front view would like more like watching a spinning top from side on now.
If I rotate the empty object 90 degrees up, the actual axis does not behave as I expected it to, and the result is that the objects are spinning with a wobble like a spinning top slowing down.
How do I tilt the axis up 90 degrees to achieve this?
Sorry about he lack of technical terms, but this is all new to me.
I’m assuming you have parented your planes to the empty and are animating the empty. If you want to change the angle of the empty and have the rotation continue around it, it is best to add another empty at the same place as the first and parent your first empty to this one. Now you can rotate the second empty and the planes will continue to rotate normally around your first empty. Hope this is clear.
Thanks AlanK. I’ve tried that, but for some reason, it’s not animating the change of angle. I don’t know if it’s a basic error on my part to do with key frames, or if it’s a technical restriction. The planes still spin around the first parented empty, but it doesn’t seem to want to animate the angle change of the second empty. Instead it just holds the changed angle from start to finish as though I’ve changed it permanently.
I’m trying to create an animation which starts out (in the viewers eye) as 4 squares (2x2) with logos on them. These squares are to start spinning as one in a clockwise motion (like spokes of a wheel with the empty being the axle). I’ve used a parented empty in the centre to handle this rotation movement.
At the same time as they are spinning, the axis is to tilt back so that they are now spinning on a horizontal plane. Eventually, these four logos will be manipulated to form our new company logo.
I wish I knew to correct technical terms. I hope that I’m making sense.