How do I transfer hair made on one mesh to the same mesh but animated?

I have imported an obj file and put particles on it, and have gotten a good look of the fur I want.

but now I want to see how it looks on an animated version of my model/

How do I import an fbx with the mesh and the skeleton (from Maya or Unreal)
and then transfer my fur to that mesh ?

or how might I transfer animation from one animated fbx file to another, non-animated version of the same skeleton ?

Import fbx, transfer weights, parent you mesh to imported rig (skeleton) and click play, much easier said then done tho :wink:

It be much faster to load the the fbx and add particles to the the imported mesh.