So say i have a ring, with writing on the inside, and i want i turn the whole ring inside out (this is also useful for complex gears), so the writing is on the outside, How do I do it?
I think it’s possible because when trying to do tank tracks, i often i have to invert my bezier curve to get my tracks to orient correctly. I just don’t know what i need to do to apply that logic to an already circular object. When i scale to -1 it only inverts the faces because they are all symmetrical.
I feel like there’s a scaling trick that might work too but i feel like the bezier “rotate 180 degrees along a curve” is what i need to do to get the quickest results. (i tried the selecting scaling trick for a while and it was messy, and likely 3-4 hours to get it to work correctly. I’m hoping for a tool option that already exists to turn it into seconds).
If there’s a solution, much thanks!