I’m doing making a building in blinder and would like to be able to press e 1.3’ and have it extrude exactly 1.3’ but now its extruding 1.3 meters.
Is there a way to fix this.
Thanks for the help.
I’m doing making a building in blinder and would like to be able to press e 1.3’ and have it extrude exactly 1.3’ but now its extruding 1.3 meters.
Is there a way to fix this.
Thanks for the help.
Sorry should have searched first.
Hears how for those wondering.
1: Go to Scene in properties window.
2: Under Units click Imperial
3: Scale to 0.305
It’s not perfect but it will work. By not perfect I mean if you type in “e 1” you’ll be extruding 1’ 7.5mm. If your thinking scale to 0.304 well then it will be 11" 975ish mm and since you can only have 3 digits after the decimal point you’ll never be able to get it 1 to = 1’.
Of course if there is a way that to make 1 = 1’ I’d love to hear it. For now I’m using 1 = 1’ 7.5mm.
Thanks again