Help me! How do I UV unwrap the default UV-sphere, so that it becoms a orthographic rectangular area on UV-editor, like in the most used standard world maps? I get always the polar caps wrong.
Here you go champ
Thank you! Now I’ll show the quick results:
Looks nice, it reminds me of a stressball I have laying around somewhere:yes:
I’d increase the resolution of the ocean and use set smooth though, that will make it look waay better;)