I wanted to have the shadow of a window frame being cast on a staircase so I modelled a normal enough looking window frame(just the one thats a pluss sign style) and it worked pretty good…but
The Problem arose when I wanted to put in the glass widow pane. I just took a plane and put it right in the center of the frame and then set the material to do some raytransparency that looked as good as I could make it. When I hit the render it just went solid black where the window’s ‘pluss sign’ was supposed to show up on the stairs. How do I make it work? that would be a pretty harsh bug if transparency messes up shadows instead of complimenting them. ( Oh and I tried Ztransparency too and it made no difference. )